08 February 2011
Lagoa / Arnold demonstration
Mark Schoennagel of Autodesk shows off a sneak peek of a beta version of Arnold, rendering insanely fast inside of Softimage. 3,200,000 spheres rendered with an ambient occlusion shader in mere seconds.
I don't know which is more impressive, the near instant arnold rendering or the 3 million spheres simulated with Lagoa.
A discussion at Xsibase can be found here.