08 February 2011

Lagoa / Arnold demonstration



Mark Schoennagel of Autodesk shows off a sneak peek of a beta version of Arnold, rendering insanely fast inside of Softimage. 3,200,000 spheres rendered with an ambient occlusion shader in mere seconds. 


I don't know which is more impressive, the near instant arnold rendering or the 3 million spheres simulated with Lagoa.


A discussion at Xsibase can be found here.

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